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Gui Карты Карты CSS Конфиги Конфиги CSS Демки Демки CSS
Тип файла : Конфиг игрока
Совместимость с играми : 1
Дата добавления : 05.10.2011
Рейтинг файла : 1 +1
Загрузил на сайт : complex
Ссылка на скачивание : Копировать с описания | Просмотров - 7059
Описание
cl_allowdownload "1";
cl_allowupload "0";
cl_cmdrate "66";
cl_downloadfilter "nosounds";
cl_interp "0.031";
cl_interp_all "0";
cl_interp_npcs "0";
cl_interp_ratio "1";
cl_interp_threadmodeticks "0";
cl_lagcompensation "1";
cl_pred_optimize "2";
cl_predictweapons "1";
cl_resend "6";
cl_smooth "0";
cl_smoothtime "0.01";
cl_timeout "9999999";
cl_updaterate "66";
rate "100000";

//------2ND------\\

sensitivity "2.34";
zoom_sensitivity_ratio "1.1";
m_rawinput "1";
m_customaccel "0"; //3 for bhop servers//
m_customaccel_exponent "1.16";
m_customaccel_max "2";
m_customaccel_scale "1";
m_filter "0";
m_mouseaccel1 "0";
m_mouseaccel2 "0";
m_pitch "0.022";
m_yaw "0.022";

//------3RD------\\

cl_righthand "0";
cl_crosshairalpha "500";
cl_dynamiccrosshair "0";
cl_crosshairusealpha "1";
cl_legacy_crosshair_scale "0";
cl_legacy_crosshair_recoil 1;
cl_crosshaircolor "5";
cl_crosshairsize "6";

//------4TH------\\

rcon_password "rconpasswordzyka";
net_graph "1";
net_graphpos "1";
net_graphheight "150";
net_graphproportionalfont 0;
cl_ragdoll_physics_enable "0";
fps_max "1001";
con_enable "1";
setinfo zb_wantautocashcalling "1";
cl_min_ct "1";
cl_min_t "1";
cl_minmodels "1";

//------5TH------\\

bind "kp_end" "buy hegrenade";
bind "kp_downarrow" "buy smokegrenade";
bind "kp_pgdn" "buy flashbang";
bind "kp_leftarrow" "buy deagle";
bind "kp_5" "buy vesthelm";
bind "kp_rightarrow" "buy defuser";
bind "kp_home" "buy famas ; buy galil";
bind "kp_uparrow" "buy ak47; buy m4a1";
bind "kp_pgup" "buy awp";
bind MOUSE4 "use weapon_flashbang";
bind MOUSE5 "use weapon_smokegrenade";
bind "TAB" "+showscores";
bind "ESCAPE" "cancelselect";
bind "CTRL" "+duck";
bind "SHIFT" "+speed";
bind "F1" "autobuy";
bind "F2" "rebuy";
bind "F5" "jpeg";
bind "MWHEELDOWN" "+jump";
bind "MOUSE1" "+attack";
bind "MOUSE2" "+attack2";

//------6TH------\\

mat_queue_mode "2";
cl_threaded_bone_setup "0";
cl_threaded_client_leaf_system "0";
r_threaded_client_shadow_manager "1";
r_threaded_particles "1";
r_threaded_renderables "1";
r_queued_decals "0";
r_queued_post_processing "1";
r_queued_ropes "1";
mp_usehwmmodels "-1";
mp_usehwmvcds "-1";
cl_autohelp "0";
cl_c4progressbar "1";
cl_clearhinthistory "1";
cl_disablefreezecam "1";
cl_nowinpanel "1";
cl_observercrosshair "1";
cl_playerspraydisable "1";
cl_radar_locked "0";
cl_radaralpha "250";
cl_radartype "1";
cl_scalecrosshair "1";
cl_show_achievement_popups "0";
cl_showhelp "0";
hud_centerid "1";
jpeg_quality "100";
overview_health "1";
overview_names "0";
overview_preferred_mode "1";
overview_tracks "0";
r_3dnow "1";
r_sse_s "1";
r_sse2 "1";
adsp_debug "0"
blink_duration "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_history_numsamplesvisible "0"
budget_history_range_ms "5"
budget_peaks_window "0"
budget_show_averages "0"
budget_show_history "0"
budget_show_peaks "0"
cl_c4dynamiclight "1"
cl_burninggibs "0"
cl_debugrumble "0"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_detaildist "0"
cl_detailfade "0"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_logofile "0"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_rumblescale "0"
cl_show_splashes "0"
cl_wpn_sway_interp "0"
closecaption "0"
datacachesize "128"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_important_maxcount "0"
g_ragdoll_lvfadespeed "0"
g_ragdoll_maxcount "0"
gl_clear "1"
lod_TransitionDist "0"
mat_aaquality "0"
mat_alphacoverage "0"
mat_antialias "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "1"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_disablehwmorph "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_excludetextures "1"
mat_fastspecular "1"
mat_filterlightmaps "1"
mat_force_ps_patch "0"
mat_forceaniso "0"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_levelflush "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_monitorgamma "1.6"
mat_parallaxmap "0"
mat_picmip "2"
mat_postprocess_x "0"
mat_postprocess_y "0"
mat_postprocessing_combine "1"
mat_reducefillrate "1"
mat_specular "0"
mat_trilinear "0"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_vsync "0"
mat_wateroverlaysize "8"
mp_decals "0"
muzzleflash_light "0"
prop_active_gib_limit "0"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
r_3dsky "0"
r_ambientboost "0"
r_ambientfactor "1"
r_bloomtintg "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "9999"
r_decals "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_DrawSpecificStaticProp "0"
r_dynamic "0"
r_eyegloss "0"
r_eyemove "0"
r_eyes "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_fastzreject "1"
r_flashlightrendermodels "0"
r_flex "0"
r_forcewaterleaf "0"
r_hunkalloclightmaps "0"
r_lightaverage "1"
r_lightcache_zbuffercache "0"
r_lod "2"
r_maxdlights "32"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_norefresh "0"
r_occlusion "1"
r_PhysPropStaticLighting "0"
r_pixelfog "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_ropetranslucent "0"
r_shadowmaxrendered "9"
r_shadowrendertotexture "1"
r_shadows "1"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_worldlightmin "0.0002"
r_worldlights "1"
rope_averagelight "0"
rope_collide "0"
rope_rendersolid "0"
rope_shake "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
rope_subdiv "0"
rope_wind_dist "0.01"
showhitlocation "1"
sv_forcepreload "1"
texture_budget_background_alpha "9999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
weapon_showproficiency "1"
cl_disablehtmlmotd "1"
cl_showpluginmessages "0"
mat_colcorrection_disableentities "0"
mat_debugdepthval "0"
mat_debugdepthvalmax "0"
mat_diffuse "1"
mat_mipmaptextures "1"
mat_motion_blur_enabled "0"
mat_non_hdr_bloom_scalefactor "0"
mat_reduceparticles "1"
mat_softwarelighting "0"
mat_use_compressed_hdr_textures "1"
mat_wateroverlaysize "0"
r_ambientmin "0"
r_ambientfactor "0"
r_decalstaticprops "0"
r_flashlightdepthtexture "0"
r_flashlightrenderworld "0"
r_lightaverage "0"
r_maxdlights "0"
r_visualizeproplightcaching "1"
threadpool_affinity "0"
cl_customsounds "0"
cl_hudhint_sound "0"
cl_soundfile "0"
dsp_enhance_stereo "0"
dsp_mix_max "0.9"
dsp_room "0"
dsp_slow_cpu "0"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "2.0"
dsp_water "14"
room_type "0"
snd_async_fullyasync "0"
snd_duckerattacktime "0.5"
snd_duckerreleasetime "2.5"
snd_duckerthreshold "0.15"
snd_ducktovolume "0.55"
snd_mixahead "0.1"
snd_musicvolume "0"
snd_noextraupdate "1"
snd_pitchquality "1"
snd_profile "0"
snd_surround_speakers "0"
soundscape_flush "9999"
suitvolume "0"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.4"
soundscape_flush
mat_savechanges

//------7TH------\\
unbind F10
exec "alias.cfg"
exec "other.cfg"
exec "dm.cfg"


clear
clear
clear

echo
echo
echo
echo
echo
echo
echo ._.
echo paradise
echo is
echo ready
echo to
echo destroy
echo ._.
echo
echo
echo
echo
echo
echo
Помощь с установкой
1. Копируем конфиг в буфер.
2. Идем в вашу дирректорию с установленной игрой.
3. Ищем там папку cfg или что-то подобное и заменяем свой конфиг на новый.
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