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rate "1048576"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp_ratio "1"
cl_interp "0.015"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predict "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0"
cl_wpn_sway_interp "0"

//cl_crosshairalpha "9999" // _adjusts opacity of crosshair_//
cl_crosshaircolor "5" // _adjusts color of crosshair (5 for custom colors)_//
cl_crosshaircolor_b "255" // _changes blue for custom colors_//
cl_crosshaircolor_g "0" // _changes green for custom colors_//
cl_crosshaircolor_r "255" // _changes red for custom colors_//
//cl_crosshairusealpha "1" // _turns on opacity (0 - 1)_//
//cl_crosshairscale "600" // _adjusts crosshairscale_//
cl_crosshairsize "6" // _adjust crosshair size (only if legacy is off)_//
//cl_crosshairthickness "1" // _adjust thickness of crosshair (only if legacy is off)_//
cl_crosshairspreadscale "0.5"
cl_dynamiccrosshair "0" // _adjusts how the crosshair opperates_//
cl_legacy_crosshair_scale "0" // _uses old-style crosshair scale_//
cl_ragdoll_physics_enable "0" // _determines ragdoll effect_//
fps_max "999" // _caps FPS (keep 0 for smoothest gameplay)_//
mat_picmip "2" // _determines game quality (-1 - 2)_//
net_graph "0" // _enables net_graph (mandatory)_//
net_graphpos "2" // _determines which side to display net_graph (0-3)_//
//cl_showfps "1" // _shows FPS in upper right corner_//
r_lod "2" // _determines level of detail of models (-1 - 2)_//
r_rootlod "2" // _base LOD in memory (-1 - 2)_//
r_3dsky "0" // _disables 3D Sky (trees, mini map, etc) (0 - 1)_//
hud_centerid "1" // _determines where enemy name shows on screen_//
hud_fastswitch "1" // _faster weapon switching (0 - 1)_//
mat_monitorgamma "1.60" // _adjust in-game brightness_//
//mat_monitorgamma_tv_enabled "1" // _makes your game super bright_//
mat_motion_blur_enabled "0" // _disables motion blur_//
//cl_righthand "0"
cl_allowdownload "0"
cl_allowupload "0"
// cl_wpn_sway_interp "0"
cl_phys_props_enable 0
zoom_sensitivity_ratio "1"

cl_scoreboard_clan_ct_color_red "20"
cl_scoreboard_clan_ct_color_green "134"
cl_scoreboard_clan_ct_color_blue "255"
cl_scoreboard_clan_t_color_red "233"
cl_scoreboard_clan_t_color_green "22"
cl_scoreboard_clan_t_color_blue "22"
cl_scoreboard_ct_color_red "20"
cl_scoreboard_ct_color_green "134"
cl_scoreboard_ct_color_blue "255"
cl_scoreboard_t_color_red "233"
cl_scoreboard_t_color_green "22"
cl_scoreboard_t_color_blue "22"
con_enable "1"
jpeg_quality "100"
overview_health "1"
overview_names "1"
overview_preferred_mode "1"
overview_tracks "0"

cl_cmdrate "66"
cl_downloadfilter "nosounds"
cl_interp "0" // _keep at 0 to always get lowest interp_//
cl_interp_all "0"
cl_interp_npcs "0"
cl_interp_ratio "1"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predict "1"
cl_predictweapons "1"
cl_resend "6"
cl_smooth "0"
cl_smoothtime "0"
cl_timeout "13371337"
cl_updaterate "66"
rate "1000000"

cl_observercrosshair "1"
cl_scalecrosshair "1"
cl_c4progressbar "1"
cl_autohelp "0"
cl_autowepswitch "0"
cl_radar_locked "0"
cl_radaralpha "250"
cl_radartype "1"
cl_c4dynamiclight "1"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_logofile "0"
cl_rumblescale "0"
cl_interp_threadmodeticks "0"
cl_disablefreezecam "1"
cl_nowinpanel "1"
cl_show_achievement_popups "0"
cl_clearhinthistory "1"
cl_detaildist "0"
cl_detailfade "0"
cl_debugrumble "0"
cl_playerspraydisable "1"
cl_showhelp "0"
cl_threaded_bone_setup "0"
cl_threaded_client_leaf_system "0"

mat_antialias "4"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloomscale "0"
mat_bufferprimitives "1"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "1"
mat_forceaniso "4"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_parallaxmap "0"
mat_reducefillrate "1"
mat_specular "0"
mat_trilinear "1"
mat_shadowstate "0"
mat_vsync "0"
mat_alphacoverage "0"
mat_bloom_scalefactor_scalar "0"
mat_maxframelatency "0"
mat_max_worldmesh_vertices "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_queue_mode "2"

r_ambientboost "0"
r_ambientfactor "1"
r_decal_cullsize "9999"
r_decals "1"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyegloss "0"
r_eyemove "0"
r_eyes "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_flex "0"
r_lightaverage "1"
r_maxdlights "32"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_norefresh "0"
r_occlusion "1"
r_PhysPropStaticLighting "0"
r_renderoverlayfragment "0"
r_ropetranslucent "0"
r_spray_lifetime "0"
r_teeth "0"
r_worldlightmin "0.0002"
r_worldlights "1"
r_bloomtintg "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintr "0"
r_drawdetailprops "0"
r_DrawSpecificStaticProp "0"
r_flashlightrendermodels "0"
r_hunkalloclightmaps "0"
r_lightcache_zbuffercache "0"
r_pixelfog "1" // _improves the fog in DX95_//
r_propsmaxdist "0"
r_staticprop_lod "3"
r_sse_s "1"
r_threaded_client_shadow_manager "1"
r_threaded_particles "1"
r_threaded_renderables "1"
r_queued_decals "0"
r_queued_post_processing "1"
r_queued_ropes "1"
//r_3dnow "1"
r_sse2 "1

rope_averagelight "0"
rope_collide "0"
rope_rendersolid "0"
rope_shake "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
rope_subdiv "0"
rope_wind_dist "0.01"

r_waterforceexpensive "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0" // Change to 1 if you want clear water_//
r_waterforcereflectentities "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_forcewaterleaf "0"
r_waterforcereflectentities "0"
mat_wateroverlaysize "8"
cl_show_splashes "0"

mat_shadowstate "0"
r_shadows "1"
r_shadowmaxrendered "9"
r_shadowrendertotexture "1"

cl_phys_props_max "0"
cl_ragdoll_collide "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"

dsp_enhance_stereo "0"
dsp_mix_max "0.9"
dsp_room "0"
dsp_slow_cpu "0"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "2.0"
dsp_water "14"
room_type "0"
snd_async_fullyasync "0"
snd_duckerattacktime "0.5"
snd_duckerreleasetime "2.5"
snd_duckerthreshold "0.15"
snd_ducktovolume "0.55"
snd_mixahead "0.04"
snd_musicvolume "0"
snd_noextraupdate "1"
snd_pitchquality "1"
snd_profile "0"
snd_surround_speakers "0"
soundscape_flush "9999"
suitvolume "0"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"

blink_duration "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_history_numsamplesvisible "0"
budget_history_range_ms "5"
budget_peaks_window "0"
budget_show_averages "0"
budget_show_history "0"
budget_show_peaks "0"
closecaption "0"
datacachesize "128"
flex_smooth "0"
gl_clear "1"
lod_TransitionDist "0"
mp_decals "0"
muzzleflash_light "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
texture_budget_background_alpha "9999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
weapon_showproficiency "1"
prop_active_gib_limit "0"
adsp_debug "0"
mp_usehwmmodels "-1"
mp_usehwmvcds "-1"


sensitivity 1.65
volume 0.55
con_filter_enable "1"
con_filter_text_out "vertex"
con_filter_text_out "Attempted"
con_filter_text_out "CMaterial"
con_filter_text_out "Achievements disabled"
con_filter_text_out "Too many vertex format changes in frame, whole world not rendered"

bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "use weapon_c4"
bind "MOUSE4" "use weapon_smokegrenade"
bind "MOUSE5" "use weapon_flashbang"
bind "MWHEELUP" "invprev"
bind "MWHEELDOWN" "invnext"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "." "buy primammo; buy secammo; buy defuser; buy vesthelm; buy hegrenade; buy flashbang; buy flashbang; buy smokegrenade"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "say_team nw"
bind "p" "say_team d"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "v" "+voicerecord"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "ALT" "use weapon_hegrenade"

cl_righthand 1
alias handswitch "left"
alias left "cl_righthand 0; alias handswitch right"
alias right "cl_righthand 1; alias handswitch left"
bind "f" "handswitch"

bind "leftarrow" "zb_teamcash"
bind "downarrow" "say EOVA!!"
bind "rightarrow""say_team AAAAUUUUUUUUF!!"
bind "uparrow" "buy deagle"
bind "end" "buy mp5navy"
bind "kp_leftarrow" "buy flashbang"
bind "kp_downarrow" "buy hegrenade"
bind "kp_rightarrow" "buy smokegrenade"
bind "kp_uparrow" "buy vesthelm; buy vest"
bind "kp_end" "buy defuser"
bind "kp_5" "buy hegrenade; buy defuser"
bind "kp_pgdn" "buy defuser"
bind "kp_home" "buy vest"
bind "kp_ins" "buy ak47; buy m4a1; buy flashbang; buy flashbang; buy hegrenade; buy smokegrenade; buy defuser"
bind "F1" "buy deagle; buy defuser; buy secammo; buy vesthelm; buy hegrenade; buy flashbang; buy flashbang; buy smokegrenade"
bind "F2" "buy mp5navy; buy defuser; buy primammo; buy secammo; buy vesthelm; buy hegrenade; buy flashbang; buy flashbang; buy smokegrenade"
bind "F3" "buy famas; buy galil; buy defuser; buy primammo; buy secammo; buy vesthelm; buy hegrenade; buy flashbang; buy flashbang; buy smokegrenade"
bind "F4" "buy ak47; buy m4a1; buy defuser; buy primammo; buy secammo; buy vesthelm; buy hegrenade; buy flashbang; buy flashbang; buy smokegrenade"
bind "F5" "buy awp; buy defuser; buy primammo; buy secammo; buy vesthelm; buy hegrenade; buy flashbang; buy flashbang; buy smokegrenade"
bind "F9" "rcon_password ; rcon exec ko3.cfg"
bind "F10" "rcon_password ; rcon exec lo3.cfg"
bind "F11" "toggleconsole"
bind "F12" "jpeg"

alias azze "rcon changelevel de_aztec; rcon changelevel de_aztec"
alias cbble "rcon changelevel de_cbble; rcon changelevel de_cbble"
alias chateau "rcon changelevel de_chateau; rcon changelevel de_chateau"
alias contra "rcon changelevel de_contra; rcon changelevel de_contra"
alias d1 "rcon changelevel de_dust; rcon changelevel de_dust"
alias d2 "rcon changelevel de_dust2; rcon changelevel de_dust2"
alias inf "rcon changelevel de_inferno; rcon changelevel de_inferno"
alias nuke "rcon changelevel de_nuke; rcon changelevel de_nuke"
alias pira "rcon changelevel de_piranesi; rcon changelevel de_piranesi"
alias prod "rcon changelevel de_prodigy; rcon changelevel de_prodigy"
alias tides "rcon changelevel de_tides; rcon changelevel de_tides"
alias train "rcon changelevel de_train; rcon changelevel de_train"
alias factory "rcon changelevel esl_factory; rcon changelevel esl_factory"
alias rush "rcon changelevel esl_rush; rcon changelevel esl_rush"
alias mill "rcon changelevel de_cpl_mill; rcon changelevel de_cpl_mill"
alias tus "rcon changelevel de_tuscan; rcon changelevel de_tuscan"
alias strike "rcon changelevel de_cpl_strike"
alias fire "rcon changelevel de_cpl_fire"
alias phoe "rcon changelevel de_phoenix"
alias india "rcon changelevel awp_india_2010_v1; rcon changelevel awp_india_2010_v1"
alias faction "rcon changelevel awp_facti0n_v2; rcon changelevel awp_facti0n_v2"
alias zvk "rcon changelevel awp_zvk; rcon changelevel awp_zvk"
alias mapv2 "rcon changelevel awp_map_v2; rcon changelevel awp_map_v2"
alias smapv2 "rcon changelevel awp_source_map_v2; rcon changelevel awp_source_map_v2"
alias arena "rcon changelevel awp_arena_outdoors; rcon changelevel awp_arena_outdoors"
alias indiav3 "rcon changelevel awp_l_india_v3_tz; rcon changelevel awp_l_india_v3_tz"
alias nil "rcon changelevel awp_niloriver; rcon changelevel awp_niloriver"
alias dustawp "rcon changelevel awp_dust-tkb_v2; rcon changelevel awp_dust-tkb_v2"
alias mapcss "rcon changelevel awp_map_css; rcon changelevel awp_map_css"
alias ruins "rcon changelevel awp_ruins_final; rcon changelevel awp_ruins_final
alias mapcss3 "rcon changelevel awp_map_css_v3_q; rcon changelevel awp_map_css_v3_q"
alias samfischer "rcon changelevel awp_samfisch3r; rcon changelevel awp_samfisch3r"
alias 2010 "rcon changelevel awp_india_2010_v1: rcon changelevel awp_india_2010_v1"
alias garden "rcon changelevel awp_garden; rcon changelevel awp_garden"
alias mountains "rcon changelevel awp_mountains_skb; rcon changelevel awp_mountains_skb"
alias whore "rcon changelevel awp!_whore; rcon changelevel awp!_whore"
alias death "rcon changelevel awp_deathcanyon; rcon changelevel awp_deathcanyon"
alias paradise "rcon changelevel awp_paradise; rcon changelevel awp_paradise"
alias awpz "rcon changelevel awpzknivez"
alias manor "rcon changelevel esl_awp_manor"
alias eslindia "rcon changelevel esl_awp_india_mages"
alias awpcon "rcon changelevel esl_awp_contra"
alias eslcon "rcon changelevel esl_awp_contra"
alias awpice "rcon changelevel esl_awp_icemap"
alias dust "rcon changelevel aim_dust; rcon changelevel dust"
alias ice "rcon changelevel aim_icemap; rcon changelevel aim_icemap"
alias akcolt "rcon changelevel aim_ak_colt; rcon changelevel aim_ak_colt"
alias 1deag "rcon changelevel aim_1deag; rcon changelevel aim_1deag"
alias glockon "rcon changelevel aim_glockon; rcon changelevel aim_glockon"
alias aztecs "rcon changelevel aim_aztecs; rcon changelevel aim_aztecs"
alias ancients "rcon changelevel aim_ancients; rcon changelevel aim_ancients"
alias map2 "rcon changelevel aim_map2; rcon changelevel aim_map2"
alias depots "rcon changelevel aim_depots; rcon changelevel aim_depots"
alias furi "rcon changelevel aim_furiouz; rcon changelevel aim_furiouz"
alias elite "rcon changelevel aim_elite_winter; rcon changelevel aim_elite_winter"
alias paint "rcon changelevel aim_paintball; rcon changelevel aim_paintball"
alias mp5 "rcon changelevel aim_map_mp5; rcon changelevel aim_map_mp5"
alias usp "rcon changelevel aim_usp-nade; rcon changelevel aim_usp-nade"
alias augsig "rcon changelevel aim_augsig; rcon changelevel aim_augsig"
alias roccat "rcon changelevel aim_roccat"
alias bunker "rcon changelevel esl_aim_bunker"
alias green "rcon changelevel esl_aim_green"
alias vent "rcon changelevel esl_aim_venthouse"
alias 3rooms "rcon changelevel 3rooms"
alias outpost "rcon changelevel gg_ar_desert_outpost"
alias outbig "rcon changelevel gg_big_desertoutpost"
alias ggcastle "rcon changelevel esl_gg_castle"
alias ggtrain "rcon changelevel esl_gg_train_v2"
alias ggrainy "rcon changelevel esl_gg_rainy_ruins"
alias ggtwolines "rcon changelevel esl_gg_twolines"
alias ggshotty "rcon changelevel gg_aim_shotty"
alias ggoffice "rcon changelevel gg_officeworld_v2"
alias ggwater "rcon changelevel gg_watermaze"
alias r "mp_restartgame 1; rcon mp_restartgame 1"
alias rr "rcon zb_lo3"
alias 800 "mp_startmoney 800; rcon mp_startmoney 800"
alias 16k "mp_startmoney 160000; rcon mp_startmoney 160000"
alias ftb0 "mp_fadetoblack 0; rcon mp_fadetoblack 0"
alias knife "rcon zb_ko3"
alias fre0 "rcon mp_freezetime 0"
alias ff0 "rcon mp_friendlyfire 0"
alias ff1 "rcon mp_friendlyfire 1"
alias cheats1 "rcon sv_cheats 1"
alias zblo3 "exec rr.cfg"
alias gg1 "rcon es_load gungame3"
alias gg0 "rcon es_unload gungame3"
alias 1on1 "rcon exec esl1on1.cfg; rcon exec esl1on1.cfg"
alias eas1on1 "rcon exec esl1on1eas.cfg; rcon exec esl1on1eas.cfg"
alias rl1on1 "rcon exec esl1on1rl.cfg; rcon exec esl1on1rl.cfg"
alias 1on1fml "rcon exec esl1on1fml.cfg; rcon exec esl1on1aml.cfg"
alias 2on2 "rcon exec esl2on2.cfg; rcon exec esl2on2.cfg"
alias rl2on2 "rcon exec esl2on2rl.cfg; rcon exec esl2on2rl.cfg"
alias hg2on2 "rcon exec esl2on2hg.cfg; rcon exec esl2on2hg.cfg"
alias 3on3 "rcon exec esl3on3.cfg; rcon exec esl3on3.cfg"
alias fml3on3 "rcon exec esl3on3fml.cfg; rcon exec esl3on3fml.cfg"
alias ggl3on3 "rcon exec esl3on3ggl.cfg; rcon exec esl3on3ggl.cfg"
alias 1on1aml "rcon exec esl1on1aml.cfg; rcon exec esl1on1aml.cfg"
alias 2on2aml "rcon exec esl2on2aml.cfg; rcon exec esl2on2aml.cfg"
alias 5on5 "rcon exec esl5on5.cfg; rcon exec esl5on5.cfg"
alias eas5on5 "rcon exec esl5on5eas.cfg; rcon exec esl5on5eas.cfg"
alias ggl5on5 "rcon exec esl5on5ggl.cfg; rcon exec esl5on5ggl.cfg"
alias eps "rcon exec esl5on5eps.cfg; rcon exec esl5on5eps.cfg"
alias eat "rcon exec eat.cfg; rcon eat.cfg"
alias wup "exec wup.cfg"
setinfo zb_wantautocashcalling 1
Помощь с установкой
1. Копируем конфиг в буфер.
2. Идем в вашу дирректорию с установленной игрой.
3. Ищем там папку cfg или что-то подобное и заменяем свой конфиг на новый.


Продвижение - Garin Studio